• [WHEN ALICE LEFT]personal projcet2

    VIDEOS LINK(FINAL VIDEO & BREAKdOWN) [WHEN ALICE LEFT] GUANXIANGWANG_PERSONAL_PROJECT MOODBORAD REFERANCE MODELING(95% DESIGN ANDMODELING BYMYSELF) ROOM1 ROOM2 ROOM3 ROOM4 THE DOLL_ALICE REAL WORLD SHOOTING_PART COMPOSITING

    14th September 2026
  • [THE STOP]COLLAB PROJECT

    the stoop_final_video.mp4 MY PART MOODBOARD. MODELING PROCESS EARLY LIGHTING & SET UP TEST SIGNS POSTER_DESIGN POSTER EFFECT BLOOD SIMULATION ENVIRONMENT MODELING DETAILS (all modeling by myself except tress, grass, gabbage) ENVIRONMENT IN SCRREN(FINAL EFFECT) LIGHTING, SET UP by me

    14th September 2026
  • [PERSONAL_PROJECT2]IDEA & SCRIPT & REF & PROCESS

    In this short film, I plan to produce a creepy vibe things mix people relationship story, and use CG environment and live-action person acting in it to make the video script REF/MOODBOARD ENVIRONMENT MODELING PROCESS

    21st April 2026
  • [TERM2_MOCAP_Collaborative Unit]PROCESS & FINAL VIDEO

    reference

    21st April 2026
  • [TERMS2_NUKE_COURSE]RECORD2.13-4.20

    GIRL_FACE_MATCHMOVE BALLOON_PROJECT WAREHOUSE_PROJECT other course practice

    21st April 2026
  • [TERM2_RECORD]motion capture & green screen_course

    PT1. MOTION CAPTURE COURSE capture unit equipment MOCAP APPLICATION IN COLLABRATIVE UNIT face capture and weapon capture acting instruction capture check capture software use PT2. GREEN SCREEN COURSE

    2nd April 2026
  • [TERM2_MOCAP_Collaborative Unit]my_part

    [character concept sketch]by photoshop (the girl, master, the bad guy) [the face design of metahumen]by metahuman creator of unreal engine (master and badguy) [characters’ clothes] by marvelous designer Trainee’s (before training version and after training version) Shen(badguy)’s Master’s [weapons]by blender Shen’s axe, Trainee’s sword, Master’s stick

    18th March 2026
  • [TERM2_NUKE_COURSE]RECORD_1.13-2.12

    3D modelling for garage compositing GARAGE_MATCHMOVE GARAGE ROTO

    12th February 2026
  • [TERMS2]HOUDINI COURSE THINGS_1.13-2.12

    collision simulation hair simulation

    12th February 2026
  • [FINAL PROJECT OF TERM BEFORE THIS] 14.Jan.2026

    MY FINAL PROJECT VIDEO AND BREAKDOWN: FINAL PROJECT OF THE FIRST TERM

    14th January 2026
  • [SOFTSKILLS THIS TERM]

    8th December 2025
  • [CABIN_PROJECTS_FINAL]Lost Merories

    8th December 2025
  • [ROTO WORKS FOR COURSE THIS TERM]

    7th December 2025
  • VFX COURSE THINGS RECORD

    7th December 2025
  • [FINALTASK_STORYBOARD&SKETCH]10.11

    7th December 2025
  • [CASTLE_PRACTICE_MAYA] 10.2

    6th December 2025
  • [CABIN MODELING UPDATE]11.23

    24th November 2025
  • [CABIN MODELING UPDATE]11.15

    17th November 2025
  • [CABIN MODELING UPDATE]11.8

    9th November 2025
  • [CABIN MODELING UPDATE]11.1

    2nd November 2025
  • [CABIN MODELING UPDATE]10.26

    26th October 2025
  • [BLOCK OUT AND CABIN DESIGN UPDATE]10.19

    20th October 2025
  • [UE_PROJECT]BLOCKS&SKETCH_10.12

    12th October 2025